| What
are required: |
- At least two players
- A music source (such as a CD player or a Tape
Recoder).
- A main prize of reasonable value (eg: A very good
joke book, a pencil case or a T-shirt).
- A wrapping paper roll (or a newspaper can be used).
- A pair of scissors (used to cut the wrapping
paper & the sticky tape).
- A roll of sticky tape (used to stick the wrapping
paper).
- Small prizes costing cheaper than the big prize.
(eg: lollies, a small notepad, an inexpensive pen).
- Pieces of paper with ordeals written on them. (eg:
Dance on the spot, Jump on the spot 40 times).
|
| How to
make a parcel for "Pass the Parcel": |
- Wrap the main prize with wrapping paper.
- The basic parcel has been wrapped. Now, create
the additional layers of the parcel:
- Place either a small prize or an ordeal
onto top of the parcel.
- Then wrap an additonal layer of wrapping
paper to the parcel.
- Repeat steps i & ii to place the
additional small prizes & ordeal.
- If desired, place a piece of paper with a message
on top of the final layer of the parcel (eg:
"A parcel for the game of Pass the Parcel,
please do not touch it until we are ready to play
the game Thanks").
|
| How to
play: |
- The players must form a circle in the room.
- Give a player in the circle the parcel.
- Start the music.
- The player who is holding the parcel must pass
the parcel to the player on zeer left then the
player who is now holding the parcel must also
pass the parcel to the player on zeer left &
so forth until the referee stops the music at a
random moment.
- The player who is left holding the parcel must
place the parcel onto the flour then unwrap one
layer of the parcel which zee will uncover:
- A small prize, which is zeers to keep.
- An ordeal, which zee must perform in
front of the other players (maybe at the
centre of the circle).
- The main prize, which is zeers to keep
& this also ends the game.
- Reform the circle if required, but the players
must sit at their original positions.
- The last player who was holding the parcel when
the music has last stopped must pick it up.
- Go back to step 3 for each additional round.
- The game ends when a player unwraps the last
layer of the parcel & picks up the main prize.
|
| Notes: |
- Have a trash can ready, to throw all the
unwrapped layers of the parcel.
- It is best not to alternate ordeals & prizes
between the parcel's layers. Instead, place them
randomly in parcel's layers, so the players will
not get an idea on the pattern of small prizes
& ordeals.
- An unfair version of this game involves
intentionally stopping the music when a parcel
reaches the hands at a certain player instead of
stopping the music randomly. For the interest of
fair play, do not practice this tactic.
|